Fly inadvertently finds herself at an amazingly wonderful place filled with flies - the city dump! She makes a friend that is just like her and they have lots of fly-friendly fun, but she soon misses Worm and Spider and comes to appreciate their differences.
Fly accidentally flies into a tree, and though she isn't injured, she's so unnerved by the event that she becomes afraid to fly. Meanwhile, Spider and Worm decide they want to be great inventors.
Fly inadvertently finds herself at an amazingly wonderful place filled with flies - the city dump! She makes a friend that is just like her and they have lots of fly-friendly fun, but she soon misses Worm and Spider and comes to appreciate their differences.
Fly pretends to be her superhero alter-ego - Fly Girl - and goes on a mission to rescue a Dung Beetle's run away home and newborn larvae. It's too big of a job for one super bug so she joins with her friends to form a superhero team to save the day.
When Spider won't stop doing magic tricks in class, his teacher Mrs. Mulch has him stay after school. But instead of being punished, Mrs. Mulch takes him on a fieldtrip and shows him the magic of nature.
Fly, Worm and Spider succeed in permanently de-activating a motion-detection light that's been installed on the human house next door. In the process, Fly learns that it's not so bad being part of a big family.